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Axis Balkan Campaign 3.8.2.0 - Google Play




About Axis Balkan Campaign

Axis Balkan Campaign 1941. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Latest update: late August 2026. If war campaigns with only one front line feel a little bit too monotonic, this setup with...

Axis Balkan Campaign 1941. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Latest update: late August 2026.

If war campaigns with only one front line feel a little bit too monotonic, this setup with Germans tanks attacking from two directions, Italian troops from one, and Hungarian forces meddling in for good measure, might be to your liking.

Historical background: The Axis Balkan Campaign took place in Yugoslavia and Greece in 1941. Germany, preparing for Operation Barbarossa, needs to bail out struggling Italian forces and secure problematic southern sectors in the rear area of the Eastern Front so that the Western Allies cannot threaten crucial Romanian oilfields or launch a disruptive counterattack from Greece.

In the middle of planning for the Greek operation, a coup in Yugoslavia removes them from the Axis Powers, delivering a blow to the prestige of Germany. As a result, Operation 25 (invasion of Yugoslavia) and Operation Marita (invasion of Greece) must be carried out in a quadruple hurry.

Wehrmacht divisions are still moving to staging areas when the offensive is launched; the Yugoslav army is gearing up its huge number of divisions; the Western Allies might send more troops to Greece if there are delays; and German forces need time to prepare for their attack against the Soviet Union. So it is paramount that the victory be quick and decisive.

On the plus side, enthusiastic but not always cutthroat Italian and Hungarian forces will later on join the German offensive with fresh forces, while some Italian armies are already in Albania in a stalemate skirmish with Greek forces.


"The Greeks fought bravely, but they were no match for the German war machine."
- Winston Churchill

FEATURES:

+ Historical accuracy: Scenario mirrors the historical order of battle (OOB).

+ AI has multi layered priorities varying from smaller tactical tasks to strategic aims, and in each game the units have different in-game priorities, so each play-through offers a fairly different experience.


If you’ve ever played classic strategy board games with real world dice and maps, this scenario will resonate. Good luck!



Previous Versions

Here you can find the changelog of Axis Balkan Campaign since it was posted on our website on 2019-07-15 15:34:57. The latest version is 3.8.2.0 and it was updated on 2026-10-16 11:51:23. See below the changes in each version.

Axis Balkan Campaign version 3.8.2.0
Updated At: 2026-08-30
Changes: + Enemy commanders will give up 3 MPs more often to assign extra MPs to the closest unit, and they will prioritize larger troop concentrations + Fixes: engineer menu sorted in wrong order, next-unit focus, initial white system status bar, excess tablet navi bars
Axis Balkan Campaign version 3.8.0.0
Updated At: 2026-06-23
Changes: + Re-editing some of the icons plus added a setting to colorize each province with its own random shade to separate them better + Plus rest of the updates from the game series
Axis Balkan Campaign version 3.6.0.1
Updated At: 2026-02-09
Changes: + Tactical Routes between hexagons now drawn with double arrows, can be yellow-green (to match TMP color theme) or fully black to stand out from almost any background pattern + Option to get an uphill combat warning + Low HP units can airlift from airfield to airfield (requires airlifts points which slowly accumulate) + HOF: minor cleanup
Axis Balkan Campaign version 3.5.4.2
Updated At: 2025-12-09
Changes: + Added few new settings (alter size of unit-icon based on HP/MP) + Tracking down a bug
Axis Balkan Campaign version 3.5.1.0
Updated At: 2025-10-06
Changes: + Let's see if this finally settles the navigation bar frustration (see the several immersive mode settings if not) + 4 water hex styles
Axis Balkan Campaign version 3.4.0.5
Updated At: 2025-04-23
Changes: — Separate unit type for Greek tankette unit, icon for the Italian general — Campaign: less HP for early Yugoslav units still in early mobilization — If Engineers OFF, Generals can request airfields/hospitals — Out-of-supply unit can 1/turn ROUT: lose half of its HPs to gain 1 MP — Stars showing most battles changed: Now the unit with the most battles of its unit type will have a 2-star marker on it — Each turn, store full-map as screenshot. Can be viewed turn-by-turn. Default OFF — HOF refresh
Axis Balkan Campaign version 3.2.2.0
Updated At: 2024-11-26
Changes: + Reducing the initial HP of Yugoslav units and dugouts a bit more + HOF will be slowly brought back to normal after a hosting company hiccup on November 2024 that ended up in falling back to old servers. The scores played just before the change might be a bit slow to re-appear in the HOF + Unit Tally shows list of units the player has lost (data collected since version 3.2.2) + Zoom buttons stay the same size to avoid shrinking too small
Axis Balkan Campaign version 3.2.0.1
Updated At: 2024-09-25
Changes: + Bombarding enemy artillery or HQ might result MP-loss + Changed default Pz Division icon to the most common type Pz-III. Both 2nd and 5th Pz Division shown as Pz-IV type, both get a combat bonus + Animation delay before combat result is shown (player side, duration is same as animation speed if delay is ON) + Selecting a unit pop-ups any battle results from AI phase. Red B1/B2 tag on black. ON/OFF option + Added few railway bridges for easier initial crossing near major cities + HOF refresh
Axis Balkan Campaign version 3.1.0.0
Updated At: 2024-06-24
Changes: + Setting: Make all Yugoslav divisions full HP at start (what if mobilization was done earlier, adds 30 HPs) + Setting: Set minefield icon to REAL, (triangle) NATO, default + Tweaking combat in city: See Change Log + New way to calculate province-area, may change the borders a bit + Quicker decline of elements like Allied replacements/tmp-moves/etc + Tweaking relative combat strengths of units, made Yugoslav armor slower + Easier to get extra MPs in quiet rear area + Removed LESS UNITS feature
Axis Balkan Campaign version 3.0.2.0
Updated At: 2024-03-07
Changes: + War Status: Shows number of hexagons gained/lost in the previous turn + Setting: Turn making a failsafe copy of the current game ON/OFF (turn OFF for old phones fully out of storage space) + One or two enemy controlled hexagons do not block getting rear area extra MPs (earlier rule was strict) + Fix: Arrows indicating past movement had trouble scaling on some screens + Fix: Units hit by enemy artillery might had wrong text-tag + HOF cleared from the oldest scores


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Downloads: 21
Updated At: 2026-10-16 11:51:23
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial